4.1 The Vector Space \(\mathbb{R}^3\)
3D coordinate system
point \((a, b, c)\) can be seen as the tip of the vector from origin to the point
\((a, b, c) \longleftrightarrow \begin{bmatrix} a \\ b \\ c \end{bmatrix} = a\vec{i} + b\vec{j} + c\vec{k}\)
this is (part of) why we can add/subtract or multiply by scalar w/ vectors
(each component is a number and we can do all the above w/ numbers)
all possible vectors \(\begin{bmatrix} a \\ b \\ c \end{bmatrix}\) are contained in the vector space \(\mathbb{R}^3\)
inside \(\mathbb{R}^3\) there is \(\mathbb{R}^2\) (xy-plane)
\(\begin{bmatrix} a \\ b \\ 0 \end{bmatrix} = \begin{bmatrix} a \\ b \end{bmatrix}\)